Warsaw, Poland

Vadzim
Varabyou

Game Developer · Tech Lead · Mentor

I build games and the teams that make them. Over thirteen years in the gamedev industry, engineering titles across mobile, VR, and PC.

Selected Work

PAPAYA
Skill-based gaming tournaments platform — backend systems, client libraries, account & purchasing infrastructure.
The GODLIKE
Dark fantasy MOBA/RTS for PC & Mac. Backend architecture, server-side systems, Unity3D client libraries.

Stack

Unity3D · C# · Unreal Engine · C++ ·

Mentorship

Mentor at Gamedev Camp (Lithuania) and GDHub — pair programming, code reviews, and helping developers grow beyond their technical skills. I also lecture on C# performance for desktop games.